BOOKING ENGINE DEVELOPMENT

Booking engines built by someone who has shipped one.

Flight, hotel, tour and appointment booking — with real-time search, payments that hold and release correctly, refunds, supplier and GDS integration, and an admin panel your team can actually run. Not a template, and not a first attempt: a live multi-GDS platform already runs in production. Remote, worldwide.

Any reservation flow, engineered properly.

A booking engine is an integration problem wearing a website — the screens are the easy part. Here's the kind of system I build, with the hard parts done right.

SHIPPED IN PRODUCTION

Flight & hotel booking (GDS)

Live search and booking across GDS providers like Amadeus, Sabre and Travelport, plus direct supplier feeds — the exact system I've already built and maintain.

MULTI-SUPPLIER

Aggregation platforms

One search across several suppliers, normalised into a single result — deduped, sorted, with failover when a supplier is slow or down.

TRAVEL

Tours & activities

Availability calendars, time slots, capacity limits and seasonal pricing for tour operators and experience providers.

HOSPITALITY

Hotel & property reservations

Room-type availability, rate plans, date-range logic and overbooking protection for hotels, rentals and property managers.

SERVICES

Appointment & service booking

Slot-based scheduling with staff, resources and calendars — for clinics, salons, rentals and any business that books time.

B2B

Travel agent & sub-agent portals

Back-office booking with per-agent markup, credit limits, roles and reporting — the operations layer behind a travel business.

INCLUDED

What every booking engine includes

The parts nobody demos are the parts that matter. Every build ships with the hard, unglamorous pieces that make a booking correct, paid for, and honoured.

  • Real-time availability search & fan-out
  • Price-hold, payment & booking confirmation logic
  • The payment-succeeded-but-booking-failed safety net
  • Cancellations, changes & partial refunds
  • Markup / commission & multi-currency rules
  • Supplier failover & retry handling
  • Admin panel for bookings, refunds & audit logs
  • Confirmation emails & a clean money trail
ASP.NET Core · React · SQL Server · REST / SOAP supplier APIs
WHY ME

Why hire someone who's already built one?

Booking engines are where generic developers get expensive — they discover the edge cases live, after launch, at your cost. I've already met them:

  • A real multi-GDS platform in production, built solo front to back
  • I know where prices drift between search and book
  • I've handled the failed-booking / successful-payment case
  • I design the refund and cancellation flows up front, not later
  • Built to add suppliers later without a rewrite
  • You own all the code — no lock-in

From suppliers to live bookings, in five steps.

01

Scope

Which suppliers, which markets, which currencies. We name what's in — and what isn't — so the quote is honest.

02

Design

The search flow, the money flow and the data model — agreed before a line of code, because this is where cost hides.

03

Integrate

Connect suppliers, normalise their data, and build search, booking and payment with previews as we go.

04

Test the edge cases

Price drift, timeouts, failed payments, refunds and supplier outages — not just the happy path.

05

Launch & support

Deploy, monitor real bookings, and stay on to add suppliers and features as you grow.

The thinking behind the build.

Two write-ups that show how I approach booking engines — the architecture, and the honest cost.

Planning a booking engine?

Tell me what you want people to book and which suppliers you need — a rough idea is enough. You'll get an honest scope and a clear quote, with no pressure.

Get a quote →